3D artist experienced in modeling and texturing for video games.
Create Automotive Models for Real-time web configurators and Promo Renders.
I worked my way up to senior 3d Artist at Perth based Serious Game company Sentient Computing. This role included developing 3d models and animations for use within serious games. Creating flythroughs and animations as well as rendering video editing, compositing and motion graphics. I was also tasked with managing project and consulting with clients as well as providing feedback and direction to coworkers.
I worked as a contract artist developing 3d models of Characters and props, including textures and animations for an unreleased project for BlackLab games
Worked remotley as a contract artist creating and animating 3d fish for an interactive touch screen game that is displayed at Disneyland Resort in Hawaii